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path: root/index.js
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const canvas = document.getElementById('drawing-board');
const ctx = canvas.getContext('2d');

const canvasOffsetX = canvas.offsetLeft;
const canvasOffsetY = canvas.offsetTop;

canvas.width = window.innerWidth - canvasOffsetX * 2;
canvas.height = window.innerHeight - canvasOffsetY * 2;

let isPainting = false;
let lineWidth = 5;
let strokeColor = "skyblue"
let drawings = [];
ctx.strokeStyle = strokeColor;

const draw = (e) => {
    if (!isPainting) {
        return;
    }

    ctx.lineWidth = lineWidth;
    ctx.lineCap = 'round';

    ctx.lineTo(e.pageX - canvasOffsetX, e.pageY - canvasOffsetY);
    drawings.push({x : (e.pageX - canvasOffsetX)/canvas.width, y : (e.pageY - canvasOffsetY)/canvas.height});
    ctx.stroke();
}
canvas.addEventListener('mousedown', (e) => {
    isPainting = true;
});

canvas.addEventListener('mouseup', (e) => {
    isPainting = false;
    drawings.push({x : -1, y : -1})
    ctx.stroke();
    ctx.beginPath();
});

canvas.addEventListener('mousemove', draw);

function redrawCanvas() {
    canvas.width = window.innerWidth - canvasOffsetX * 2;
    canvas.height = window.innerHeight - canvasOffsetY * 2;
    ctx.strokeStyle = strokeColor;
    ctx.lineWidth = lineWidth;
    ctx.lineCap = 'round';
    drawings.forEach(element => {
        if (element.x >= 0 && element.y >= 0){
            ctx.lineTo(element.x * canvas.width, element.y * canvas.height);
            ctx.stroke();
        }
        else {
            ctx.stroke();
            ctx.beginPath();
        }
    });
}

window.onresize = redrawCanvas;