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#pragma once
#include <fstream>
#include <string>
namespace LogMe
{
enum logging_level
{
DEBUG,
INFO,
WARN,
ERROR,
CRITICAL
};
class Logger
{
public:
Logger(logging_level level, const std::string& log_file)
: level_{ level }
{
output_stream_.open(log_file);
}
Logger(logging_level level)
: level_{ level }
{}
~Logger()
{
if (output_stream_.is_open())
{
output_stream_.close();
}
}
void set_debug_level(logging_level level);
void log(logging_level level, const std::string& msg);
void debug(const std::string& msg);
void info(const std::string& msg);
void warn(const std::string& msg);
void critical(const std::string& msg);
void error(const std::string& msg);
private:
logging_level level_;
std::ofstream output_stream_;
};
} // namespace LogMe
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