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/**
** \file type/type.hh
** \brief The class Type.
*/
#pragma once
#include <misc/xalloc.hh>
#include <type/fwd.hh>
namespace type
{
/// Abstract a type.
class Type
{
/** \name Ctor & dtor.
** \{ */
public:
/// Destroys a Type.
virtual ~Type() = default;
/** \} */
/// \name Visitors entry point.
/// \{ */
/// Accept a const visitor \a v.
virtual void accept(ConstVisitor& v) const = 0;
/// Accept a non-const visitor \a v.
virtual void accept(Visitor& v) = 0;
/// \}
/** \name Accessors.
** \{ */
/// Return the actual type held by THIS.
virtual const Type& actual() const;
/** \} */
/** \brief Whether two types are "compatible".
**
** I.e., whether "a = b", "a <> b", "a := b" are correctly typed
** with a of type \a this, and b of type \a other).
**
** By default two types are compatible (in the sense of "=" and "<>",
** not w.r.t. an order) only when they are equal.
**
** In the case of assignment, "rec := nil" is valid, but "nil := rec"
** is not, which suggest that we should have a non commutative
** assignment specific compatibility check. But since "nil := ..."
** is incorrect syntactically, that is not needed.
*/
virtual bool compatible_with(const Type& other) const;
};
/** \brief Compare two Type s.
**
** Return true if \a a and \a b are equivalent Tiger Types. E.g.,
** if \a a and \a b are different but point to the same type, then
** return true. */
bool operator==(const Type& lhs, const Type& rhs);
/// !(a == b).
bool operator!=(const Type& lhs, const Type& rhs);
/// Hide actual types? (i.e., print only the surface type?)
extern const misc::xalloc<bool> hide_actual_types;
} // namespace type
#include <type/type.hxx>
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